# Julia punishes (analysis/punishes.py; kept = done 3+ times, not cut short)
# kind needed_window punisher hits damage frames lead press reach open launches | moves id@frame(*=hit) | inputs held:frames | damage frames | notation
char 49
block 10 1625 2 17 23 10 9 1550 10 0 | 1625@0* 1578@10* | 0:9,16384:4,0:2,32768:4,0:14 | 9,22 | 1, 2  # P2 x4
block 13 1689 2 32 39 10 6 1313 10 1 | 1689@0* 1690@14* | 0:4,10:2,4106:3,10:3,0:1,32768:1,49152:4,0:31 | 12,38 | df+3, 1+2  # P3 x3
block 15 1683 2 20 44 10 1 2012 10 1 | 1683@0 1684@14* 1685@15 1766@17 1767@43* | 10:1,32778:4,10:3,32778:5,10:1,32778:3,10:1,16394:2,16384:1,0:5,16384:4,0:3,16384:4,0:17 | 14,43 | df+2, df+2, 1, 1  # P4 x3
low_block 11 1724 1 17 11 10 5 1619 10 1 | 1724@0* | 6:1,4:1,0:3,8192:5,0:11 | 10 | 4  # P5 x3
low_block 15 1710 1 15 15 10 6 1477 10 1 | 1710@0* | 0:6,16384:4,0:15 | 14 | 1  # P6 x3
